School Excursions


Unlock an extraordinary educational experience for your students with our captivating escape rooms, guaranteed to provide an unforgettable school excursion!

Learning takes on a whole new dimension in our immersive Adventure Rooms!

Imagine a school excursion like no other, where learning becomes an immersive, hands-on endeavor. Our escape rooms offer an innovative approach to education, engaging students in problem-solving, critical thinking, and collaboration in an exciting and interactive environment.

Step into a world of mysteries waiting to be unraveled. Our meticulously designed escape rooms provide an immersive storyline that challenges students’ minds and ignites their curiosity. As they navigate through puzzles, decipher codes, and uncover hidden clues, they will learn to work together with their classmates in a way that’s not often available in traditional classroom settings.


Help your students grow and work together

  • Creative Problem Solving

    Escape rooms encourage students (and teachers) to use their creative thinking skills in a whole new way, and to think laterally in order to solve the problems.

  • Working Together

    Help students forge new connections and open up new conversations with people they may not generally connect with.

  • We Handle Everything

    No need to fuss the details. Show up, relax, and get ready to enjoy the escape room challenge.

Are you ready to escape?

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Let us help book your next school event

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The aim of the game is to find the final key!

The final key is hidden deep within the room, behind puzzles, obstacles and locked doors. Step-by-step your team must work together to uncover the secret codes, keys and combinations before time runs out.

  • Standard Escape
    2-7 Players

    Allow up to 90 minutes for standard game bookings, with 60 minutes of game play, an introductory briefing and team photo at the end. Standard games are ideal for couples, families, friends and other smaller groups on the hunt for a fun and new experience in Adelaide.

  • Duel Adventure
    8 to 14 players

    Your group will be split into 2 teams and play 2 x 30 minute halves TEAM A v TEAM B Team A will start in the first section of the room and Team B in the second.
    Team A will try to catch Team B Team B will try to escape before they are caught Teams will have 15 minute break after the first half. Teams will then return to the rooms in swapped positions, where THE HUNTER BECOMES THE HUNTED.


Standard Escape

No. of PlayersPrice (Per Person)

Duel Escape

No. of PlayersPrice (Per Person)
8(4 vs 4)
9(4 vs 5)
10(5 vs 5)
11(5 vs 6)
12(6 vs 6)
13(6 vs 7)
14(7 vs 7)


  • 8-60 Players

    Is it your job to organise your best friends Hen’s night? Then don’t let the team down! Let us help by giving you an hour of fun in one of our exciting adventure rooms followed by a celebratory champagne after your escape at our amazing bar overlooking Rundle Mall!

  • 8-60 Players

    We take your team out of the usual working environment and provide an exciting and safe experience that will leave your group feeling closer, challenged and accomplished as a team!

  • 8-60 Players

    Stuck for a birthday party idea? We take the hassle out of organising it. So, come and have some fun, be popular with your friends, and dress up afterwards for a big group photo.



What is an escape room?


This is an immersive, rather intellectual, team game in which you are voluntarily locked in one of our themed rooms. You must solve your mission with the ultimate goal of finding a key or equivalent to escape.

Do we absolutely have to book in advance?


We highly recommend booking in advance to secure your spot and guarantee availability. This is especially important if you plan to bring a large group. However, we do accommodate walk-ins whenever possible so you can still try your luck if you decide to drop by.

Do you actually lock us in the room?


No, that would be a major safety concern. You are able to exit by the designated doors at any time you feel the need. Be aware though, you’re racing against the clock.

How old do participants need to be?


Our games are best suited for players aged 16 and above, however children aged 5-15 are more than welcome to play but must have an adult as a paying, participating player on their team. In the case the booking is a Duel Format, there must be a playing adult in each group (minimum 2 x playing adults for duel bookings). All participants aged 5+ must be included in the group size, however children aged 4 years or younger may attend with adults free of charge. For school groups under the age of 16 that means that for every 6 students, a minimum of 1 teacher or parent will be required.

What should we bring?


Bring your team, or partner, and your problem solving skills, and that’s all!

Where is Adventure Rooms located?


Level 1 and 4, 51 -53 Rundle Mall Adelaide. You and your team will need to enter on Rundle Mall through the elevator between Sportscraft and Skechers Shoes (opposite Rundle Mall Plaza).

Can I buy Gift Cards?


Yes you can! Gift cards are a fantastic idea for the people that have everything. You’ll find them on our Games page, or click here.

Are your venues accessible by wheelchair?


Yes, our building has a lift and our games are designed to be wheelchair friendly or can be modified slightly to ensure everyone can play. For wheelchair accessible games, we recommend booking The Black Queen, Speakeasy, and Mafia.

What happens if on the day I have less people or extra people than I first booked for?


Normally that’s fine however, we always advise that calling ahead is best so we can make sure there is plenty of time and room for you

What games would you recommend for school groups?


We would recommend choosing the Mad Scientist, the Black Queen, or Gaol Break. These games are really fun as a large group and generally more suited to beginners.

Is the Duel Format Adventure suitable for my school group?


The Duel Adventure format is unique to Adventure Rooms and designed for groups of 8+ players! It is perfect for larger groups such as school excursions. Groups are split into 2 teams and compete against each other (within the same game) in a cat-and-mouse style game. Team A attempts to escape while Team B tries to catch them before they are able to escape. After 30 minutes the roles are reversed and the chaser becomes the chased. There is a 10-15 minute break half way for the staff to reset the game and is always a great time for banter between teams.